Capcom has addressed the performance issues in Dragon’s Dogma 2, specifically focusing on the NPCs in the game who have their own thought processes. These NPCs were causing a strain on the CPU, leading to lower framerates in areas with a high number of characters. The development team at Capcom identified this as the main issue and released a patch to improve the overall performance on consoles.
According to the developers, reducing the load on the GPU side by adjusting the resolution had little impact on improving the frame rate because the CPU was the bottleneck. By reviewing the processing of NPC thoughts and making adjustments to the execution order of each process, the recent patch was able to address the performance issues.
The new update for Dragon’s Dogma 2 is now available on all platforms. Players can choose between “Prioritize Graphics” and “Prioritize Performance” in the Graphics options menu to customize their gaming experience. The Performance mode on PS5 and Xbox Series X aims to reach and maintain 50-60fps, while the Series S is expected to manage 35-40fps. On the other hand, the Graphics mode targets a lower frame rate of 30-40fps on PS5 and Series X, and 30-35fps on Series S.
It is important to note that the recent performance update also applies to the Steam version of the game. Players will need to adjust the in-game graphics settings to see the improvements in performance. With these changes, players can now enjoy a smoother gameplay experience in Dragon’s Dogma 2 without being hindered by performance issues caused by NPCs.