The Callisto Protocol, unfortunately, did not meet the high expectations set for it as an AAA survival horror game. It was overshadowed by the Dead Space remake that launched around the same time. However, Striking Distance Studios has not given up. They have moved forward with [REDACTED], a new roguelike game set in the same universe.
[REDACTED] is not a direct sequel to The Callisto Protocol but a spin-off that explores a different genre, aesthetic, and narrative. Despite being different, it allows fans of Callisto’s lore to engage with the world and concepts established in the original game. This unique approach seems to be paying off for Striking Distance Studios, as [REDACTED] has been well-received, unlike The Callisto Protocol.
Currently, [REDACTED] has a Metacritic score of 77, compared to The Callisto Protocol’s 69. This success could signal good things for the future of The Callisto Protocol universe.
The performance of [REDACTED] shows two promising factors for Striking Distance Studios. Firstly, it demonstrates the studio’s commitment to the world of The Callisto Protocol. Secondly, it shows their willingness to experiment with different genres to create better games. While [REDACTED] may not be perfect, it could pave the way for future successes.
The world of The Callisto Protocol is rich and engaging, attracting players with its unique aesthetic and tone. [REDACTED] explores a new presentation style that could lead to more projects in the future. This flexibility in the IP allows for various narratives and premises, opening the door to new and exciting games.
Following [REDACTED], Striking Distance Studios could continue to adapt and learn from their experiences. They may explore genres like third-person shooters, RPGs, or strategy games based on the strengths of both Callisto and [REDACTED]. By staying experimental, the studio could revive the IP in different forms.
While The Callisto Protocol faced challenges during its release, spin-offs like [REDACTED] could breathe new life into the franchise. By exploring different genres and staying open to experimentation, Striking Distance Studios may eventually create a sequel or reboot that resonates with players.
In the narrative-driven, third-person survival horror game, players take on the role of Jacob Lee, trapped in a maximum-security prison on Jupiter’s moon, Callisto. As inmates transform into monsters, chaos ensues, and Jacob must fight his way to safety while uncovering dark secrets. With a blend of shooting and close-quarters combat, players must adapt their tactics to survive and escape the horrors of Jupiter’s Dead Moon.