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Good day, gamers. This is Ash. Let’s dive into the details of Patch 9.10. In this latest update, we have focused on Controllers, Sentinels, and one of our favorite agents, Phoenix. There have been significant changes to gameplay systems and armory, including the introduction of the new Regen Shield and adjustments to various weapons that will impact future pistol rounds. Get ready for some exciting updates.

First up, let’s talk about the new addition to the armory – the Regen Shield. Priced at 650 Credits, this shield provides 25 HP damage absorption and has a regeneration pool of 50 HP. It absorbs 100% of incoming damage before affecting your health and regenerates after a brief delay. This new defensive option aims to enhance strategic possibilities in the competitive landscape of VALORANT.

Moving on to agent updates, let’s focus on Cypher. Known for his map-wide information gathering and kill setups, Cypher has received some adjustments to balance his kill potential. The Trap Wire now has a .5-second windup before the full wallhack reveal applies, allowing for more counterplay time. Additionally, changes have been made to Cypher’s ultimate ability to align its cost with other similar ultimates.

Sage, another agent who has been feeling underwhelming in high-level play, has also received some tweaks. Her Healing Orb now self-heals for 50 HP and the Slowing Orb will reduce the dash speed of enemies caught inside by 50%. These changes aim to make Sage more effective in stalling and slowing down attackers.

Deadlock’s ultimate ability now guarantees the death of the target when the timer expires, adding clarity to its mechanics. Omen’s Dark Cover now falls to level geometry, preventing one-way smokes in tricky locations. Phoenix has been given updates to encourage bold and confident duelist play, with improvements to his healing abilities and signature moves.

In terms of gameplay system updates, changes have been made to the Combat Report to delay the display of utility usage statistics until after the round has ended. This aims to prevent accidental leaks of information during gameplay. The update also includes changes to concusses and the overheal UI to improve player experience.

Weapon updates have also been implemented to adjust movement error inaccuracies for pistols, rifles, and machine guns. Changes to pistol bullet counts and damage fall-off for the Phantom have been made to enhance weapon balance and gameplay experience.

Bug fixes have been addressed for various agents, maps, and Premier mode to ensure a smoother gaming experience. These updates aim to enhance gameplay balance, improve agent abilities, and address community feedback.

Overall, Patch 9.10 brings a mix of exciting changes and improvements to VALORANT, setting the stage for a more balanced and engaging gameplay experience. Get ready to adapt to the new updates and explore the enhanced features in your next match. Happy gaming, everyone!