Immersive Media
Home / Schools / Game Technology / Immersive Media
◆// DEPARTMENT · SCHOOL OF GAME TECHNOLOGY

Immersive Media

AR, VR and spatial computing.

4Departments in school
3Faculty shown
6Related courses
01 / OVERVIEW

About the department

AR, VR and spatial computing.

As a department within the School of Game Technology, Immersive Media combines rigorous coursework with hands-on research and lab time. Students work alongside faculty on real problems and graduate ready to build at the frontier.

Back to School of Game Technology →
// AT A GLANCE
4Departments
24Faculty
880Students
2Labs
02 / CURRICULUM

Related courses

GAME 101Game Development FoundationsUndergraduate
GAME 220Real-Time GraphicsUndergraduate
GAME 330Game Engine ArchitectureUndergraduate
GAME 410Advanced RenderingGraduate
GAME 450Game AIGraduate
03 / FACULTY

Faculty in the school

CV

Dr. Chris Vaughn

Professor & Head of School
Real-time rendering
SM

Dr. Sofia Marchetti

Associate Professor
Game engines
RK

Dr. Ravi Kapoor

Assistant Professor
Immersive media
04 / SIBLING DEPARTMENTS

Explore the rest of the school

05 / CAREERS

Where graduates go

Gameplay EngineerGraphics EngineerEngine ProgrammerTechnical ArtistXR DeveloperSimulation Engineer
// IMMERSIVE MEDIA

Study Immersive Media at TUP.

Part of the School of Game Technology. Applications for 2026 are open.